New item ideas?
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New item ideas?
Are there any future plans for new item hacks or is that not going to happen aside from possible minor hex edits and bug fixes?
wizzrobemaster- Ganon
- Since : 2015-01-04
Re: New item ideas?
I'm currently working with Conn on a new type of bomb. When it explodes, chickens spew out everywhere and hurt enemies. It's awesome.
Erockbrox- Since : 2013-02-05
Re: New item ideas?
You have a point, Wizz, my new item patch:
https://www.youtube.com/watch?v=l3HHTJnynk0
features way too little new items
Japp so expect something absolutely awesome! We make Zelda great again!!!
Next to chicken spew Erock already mentioned, also half of the chicken will spew out toasted, so you get automatically a heart refill. Your idea was so awesome, Erock!!!
https://www.youtube.com/watch?v=l3HHTJnynk0
features way too little new items
Japp so expect something absolutely awesome! We make Zelda great again!!!
Next to chicken spew Erock already mentioned, also half of the chicken will spew out toasted, so you get automatically a heart refill. Your idea was so awesome, Erock!!!
Conn- Since : 2013-06-30
Re: New item ideas?
Conn wrote:Next to chicken spew Erock already mentioned, also half of the chicken will spew out toasted, so you get automatically a heart refill. Your idea was so awesome, Erock!!!
That bomb sounds awesome.
Conn wrote:We make Zelda great again!!!
I'm making Zeldix Magic for this exact reason. *Shameless plug*
Mr.x- Fluteboy
- Since : 2014-04-10
Re: New item ideas?
Oh man, I never knew about the L2 lantern burning enemies. I was wanting exactly that for PW to burn Gibdos in Din's Catacombs.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
Uh... didn't you test Conker beta? You get a silver lighter first and in the mansion the golden lighter. The code isn't very difficult, but as always I didn't make a documentationOh man, I never knew about the L2 lantern burning enemies. I was wanting exactly that for PW to burn Gibdos in Din's Catacombs.
Conn- Since : 2013-06-30
Re: New item ideas?
That is some heavy irony in this thread.
Yes, you already burn them in the Conker hack. By the way, mummies are changed to zombies in Conker.Oh man, I never knew about the L2 lantern burning enemies. I was wanting exactly that for PW to burn Gibdos in Din's Catacombs.
Puzzledude- Since : 2012-06-20
Re: New item ideas?
I think that I wanted to add it to PW at some point before playing Conker, and then forgot about it, so this was more a reminder than anything else.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
I think I called the firerod routine, you also have a much larger flame. I hope you can figure it out yourself
Conn- Since : 2013-06-30
Re: New item ideas?
Aha, that might have been the reason for my confusion as well. Is it actually the fire rod, or is it still the lantern? That may have been my confusion when it came to Conker. For PW, it would need to be the lantern, since you don't get the fire rod that early.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
No worries, I only hooked the firerod damage routine. It is true that the firerod replaces the lamp in Conner but this is independent from that code.
I have no access to my files on my mobile, but the ram should be when having the lantern (7ef34a-01?) An additional free ram 7ef339 -7ef33e at 01. Which of these I can't remember right now, one is super bomb, one dive flippers... If you can't find out I'll check.
All you'd need to do is setting a breakpoint and see which code is executed at super lantern. I remember it's rather short since it hooks only some jsl of the firerod routine.harder is to assign a new type of lantern out of chest with monologue...
I have no access to my files on my mobile, but the ram should be when having the lantern (7ef34a-01?) An additional free ram 7ef339 -7ef33e at 01. Which of these I can't remember right now, one is super bomb, one dive flippers... If you can't find out I'll check.
All you'd need to do is setting a breakpoint and see which code is executed at super lantern. I remember it's rather short since it hooks only some jsl of the firerod routine.harder is to assign a new type of lantern out of chest with monologue...
Conn- Since : 2013-06-30
Re: New item ideas?
This is the only place I'm finding that patch, is that correct, or did you ever upload the super lantern on its own?
https://www.zeldix.net/t386-brand-new-items-hack
Edit: Nevermind, I think I figured it out.
https://www.zeldix.net/t386-brand-new-items-hack
Edit: Nevermind, I think I figured it out.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
I had it once for its own but merged and discarded the single one, as I always overwrote existing code and the patches went incompatible.
Great you figured it out if you run into problems let me know
The correct ram address should be listed in the readme of the all in.
Great you figured it out if you run into problems let me know
The correct ram address should be listed in the readme of the all in.
Conn- Since : 2013-06-30
Re: New item ideas?
Yeah, the extra RAM address is 7EF33B. I won't be using that address, since I'm just adding the behavior to the normal lantern, not adding another lantern, but finding that address gave me a starting point for setting a breakpoint to trace.
Edit: got it, I used FFE0 instead of FFF2, but same thing.
Edit: got it, I used FFE0 instead of FFF2, but same thing.
- Code:
fseek($0883DB)
dw $FFE0 // Jump target in bank $08
fseek($08FFE0)
jsr $EC13 // Call original subroutine
jsr $86D2 // Fire rod damage subroutine
rts
qwertymodo- Since : 2014-10-21
Re: New item ideas?
Great quite easy, right , simply map it on 7ef34a-02
More difficult will be the out of chest item (simple palette change), monologue, menu and y-box change and menu description.
More difficult will be the out of chest item (simple palette change), monologue, menu and y-box change and menu description.
Conn- Since : 2013-06-30
Re: New item ideas?
No, I'm not doing any of that. I'm not going to add a L2 lantern. No need for the extra RAM address or chest item or anything. I'm just going to modify the one existing lantern to do the damage. So it's really as easy as the 4 lines of codes I posted and nothing else.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
Yeah, the main place it will make a difference is in Din's Catacombs, like the L0 stun did for the Guardhouse, so I feel like it's a useful change.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
When i get back to hacking, i want to have a better variety of items. Honestly, I want to make the DW's dungeon items optional for the main game while the Light World dungeons have the mandatory utility items. I could add the Goldstar in the Swamp Temple, and my buffed cane of Somaria might be too strong to get early on however. I am not sure if having short cuts or alternate paths in my dungeon edits are a good idea either, but I digress.
wizzrobemaster- Ganon
- Since : 2015-01-04
Re: New item ideas?
Erockbrox wrote:I'm currently working with Conn on a new type of bomb. When it explodes, chickens spew out everywhere and hurt enemies. It's awesome.
That sounds like a swarm of bees, but more destructive. it also seems pretty hilarious.
wizzrobemaster- Ganon
- Since : 2015-01-04
Re: New item ideas?
Maybe a short monologue change would be nevertheless appropriate for the lantern in case it's not too much work, to tell the players that they can burn the enemies as well with the modified lamp.
Mmh, awesome idea wizz, and I want to have a delicious chicken stew bee stew isn't quite as tasty
Mmh, awesome idea wizz, and I want to have a delicious chicken stew bee stew isn't quite as tasty
Conn- Since : 2013-06-30
Re: New item ideas?
Unfortunately, I'm trying to constrain my changes to things I can make in .asm (other than gfx changes since those are compressed), so increasing the length of a monologue would be problematic. If I could come up with a way to get the point across in the same number of characters, then that would be doable, but I don't know if I can.
qwertymodo- Since : 2014-10-21
Re: New item ideas?
What would be cool is to see an upgrade to the Magic Powder. I am still trying to figure out how to change the Cane of Byrna. Maybe it could be used a positive status effect. Unfortunately, that would have to wait until I learn ASM. The Book of Mudora being useful was a great idea. It could use a couple of bug fixes, but it is hilarious to hex edit to warp away Ganon.
wizzrobemaster- Ganon
- Since : 2015-01-04
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