A few of my secrets!

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A few of my secrets! Empty A few of my secrets!

Post by Spane Sat 13 Jul 2013 - 6:06

I was already asked by a few people how I do it. I speak from my dungeon desing.
They have asked me how I manage to implement such a great dungeon gfx. Now here I want to tell you a few of my secrets that I taught myself.

We start off as I managed to leave the doors look bigger. It really is much much simpler than you think. The only thing you need to do is to place a different tile under the door that complements the dungeon door gfx. So what I mean? Best you see it on a picture:

A few of my secrets! 1012203_486106458139233_29174683_n

Simple trick with a great effect :-)

Now I would lexplain how I managed to completely change the entrance door graphics. The only thing you have to do here is the parts that are used to search and modify.
Also here I have a picture for illustration:

A few of my secrets! 1069959_486135101469702_955967485_n

I hope this helps all of you!!

Greetz Spane

Spane

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Since : 2013-01-22

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Post by Puzzledude Sat 13 Jul 2013 - 9:55

This is very well made. I just wanted to ask you Spane, did you draw that new wall blocksets on your own, or were they taken from somewhere else? I've also looked into the gfx. It seems like only 6 tilesets are defined: house, cave, dungeon 1-4. If we for instance sacrifice one overworld gfx (such as dark forest gfx tile) and make it into new dungeon gfx 7, how would we load those overworld tiles in HM under dungeon editing. It seems like this is not possible, this is why SePH used the sprite blocksets, which can be loaded indoors and outdoors.
 
So I'm guessing unless we use sprite blocksets, we are bound to use 6 different indoor wall-gfx tiles.
Puzzledude
Puzzledude

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Since : 2012-06-20

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Post by Spane Sat 13 Jul 2013 - 10:43

As far as I know, when you really want it, you can have up to 30 different indoor wall-gfx. Or have I missed something?
Go into a dungeon room and enter the value 99 at main blockset. You'll get out the number 30 I know many are reused, but you can give any main blockset another wall blocksets. All you have to do is change the value which gfx tilset is loadet.

Here the graphic scheme of my ancient maze: (sry the roomblockset is false)

A few of my secrets! 1002990_486231854793360_469704019_n

And why should not the overworld tilesets can be loadet into dungeons? There was something with the dark world forest?

A few of my secrets! 994828_486233854793160_929057434_n

Works^^

A few of my secrets! 1017518_486235591459653_1277828455_n

Because of the other question. I have found the gfx on the internet and then redrawn it that I like it.

Spane

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Since : 2013-01-22

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