Battletoads in Battlemaniacs
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20180426
Battletoads in Battlemaniacs
Patch (v3, 29th July 18, delayed playback fixed, sd2snes version added):
http://bszelda.zeldalegends.net/stuff/Con/btbm_msu1_patch.zip
PCMs (v3, btbm_msu1-1.pcm fixed):
https://drive.google.com/file/d/1axXYAqcdM5FXVK8RBNeyuKmtXes1SqxV/view?usp=drivesdk
Last edited by kurrono on Sun 29 Apr 2018 - 0:38; edited 3 times in total
kurrono- Since : 2015-03-22
Battletoads in Battlemaniacs :: Comments
What exactly is ready?
Your link:
https://drive.google.com/file/d/1t4hEYjEfTAuDx6naRYJy0R2HHJQPNyK6/view?usp=drivesdk
still leads to only 10 pcm tracks (11 is missing)
Your link:
https://drive.google.com/file/d/1t4hEYjEfTAuDx6naRYJy0R2HHJQPNyK6/view?usp=drivesdk
still leads to only 10 pcm tracks (11 is missing)
When the song in the first level gets to the very end, you hear like a notification sound followed by "subscribe" lol Im sure thats not intended right?
Thnx bro. Really loving msu1. Ive had my sd2snes for about a month now and its awesome! Thnx to everyone who works on the patches and pcms.
It will be fixed tonight guys im sorry...ocerwriting pcms with wav2msu.caused that..mess on the music..it will be done!!
Other than that subscribe thing it works great on sd2snes and snes9x. Thanks
He he .. that was a ,guitarrist saying suscribe hahaah. I dont even do that on my videos on youtube..they just come and suscribe...without asking....thats crazy heheh
Video up!
(In case you're wondering: Yes, I used to be able to pass the hover bikes stage, but old age is getting to me...)
Last edited by Shiryu on Sun 29 Apr 2018 - 14:19; edited 1 time in total
(In case you're wondering: Yes, I used to be able to pass the hover bikes stage, but old age is getting to me...)
Last edited by Shiryu on Sun 29 Apr 2018 - 14:19; edited 1 time in total
I leave it up to you K to replace Shiryu's videos in first post if you like them more than yours
As said you can do it yourself, you're the author
I replaced it but moved your video to your first comment post, so that it does not get lost. Think this is the best compromise
I replaced it but moved your video to your first comment post, so that it does not get lost. Think this is the best compromise
Does anyone know where I can access a soundtrack package of the remixed tracks used by this MSU-1 version?
I could find the ones used by the MSU-1 version of Battletoads Double Dragon, but not these. Would like to know where were they taken.
I could find the ones used by the MSU-1 version of Battletoads Double Dragon, but not these. Would like to know where were they taken.
Hello. The hack seems to cause some issues in several levels.
In the Snake Pit levels, if you pause the game, then you can't unpause the game because the screen turns black and the game freezes. Only the music continues playing.
And both in the Dark Tower level and the Dark Queen final boss, the life/health metter goes crazy (it goes up and down) and the foreground layers of the scenario (the ones that cover some of the paths) appear and disappear intermittently. Actually this helps making the Dark Tower level a little easier but it shouldn't be that way.
Also, some of the musics don't start playing from the beginning when you being a level but one second or two after. Although it you pause the game, then the music restarts from the beginning. It happens with most of the musics of the game actually.
In the Snake Pit levels, if you pause the game, then you can't unpause the game because the screen turns black and the game freezes. Only the music continues playing.
And both in the Dark Tower level and the Dark Queen final boss, the life/health metter goes crazy (it goes up and down) and the foreground layers of the scenario (the ones that cover some of the paths) appear and disappear intermittently. Actually this helps making the Dark Tower level a little easier but it shouldn't be that way.
Also, some of the musics don't start playing from the beginning when you being a level but one second or two after. Although it you pause the game, then the music restarts from the beginning. It happens with most of the musics of the game actually.
Bro i sont have those problem on my bsnes..are u using cheats ..sd2snes or wii snes9x..or snes9x ...explain 2hat ur using...
I'm using SD2SNES and an infinte lives cheat. But this cheat doesn't give these problems applying it to a normal unmodified ROM. I have to see if with a clean hack these problems don't exist but it's difficult to check out due to the difficulty of the game.
Also, the problem with the musics starting a couple of seconds late is not related to the cheat since it can be noticed too on the video that Shiryu posted (see at 2:40). Can that be fixed at least?
Also, the problem with the musics starting a couple of seconds late is not related to the cheat since it can be noticed too on the video that Shiryu posted (see at 2:40). Can that be fixed at least?
Ok, I just managed to reach the Snake Pit level using a clean hack without cheats, and the problem with pausing the game and not being able to unpause it due to the game freezing with a black screen is still there, so it's not related to the cheats. And I'm sure it's the same with the graphic problems on the Dark Tower and Dark Queen final boss.
My guess is this is a problem that happens on SD2SNES but not on BSNES, as I didn't test the game that way (neither with the other emulators you mentioned) because I prefer playing on the console, but I suppose I could try.
My guess is this is a problem that happens on SD2SNES but not on BSNES, as I didn't test the game that way (neither with the other emulators you mentioned) because I prefer playing on the console, but I suppose I could try.
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