Earthbound

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Post by JUD6MENT Mon 3 Jun 2019 - 3:30

Oh wow, so glad this got finished. Much respect to those who did this project, this was the largest one yet.
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Post by Polargames Tue 4 Jun 2019 - 17:27

I agree with @JUD6MENT😃. Congrats and I cannot wait for it to be out. 😁
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Earthbound - Page 4 Empty Re: Earthbound

Post by darthvaderx Mon 1 Jul 2019 - 3:52

In Earthbound the battle background animations are presented differently from simple enemies and bosses, the former have only a third of the screen:

Earthbound - Page 4 ?u=http%3A%2F%2Fireofpurgatory.com%2Fwp-content%2Fuploads%2F2013%2F11%2FEarthbound-battle

The latter have animations in full screen:

Earthbound - Page 4 ?u=https%3A%2F%2Fshadesofgaming.files.wordpress.com%2F2014%2F09%2Fearthbound_snes_25

So I ask you, would it be possible for a hack that would make all the battles have animations in full screen?

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Post by Conn Mon 1 Jul 2019 - 8:32

I'd say this is the wrong (zelda) community for requesting this. I only looked.into the code to implement msu1, and I can't imagine any other asm hacker here has much experience.
Better you ask somewhere where the community is dedicated to this Rom...
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Post by darthvaderx Wed 3 Jul 2019 - 4:44

A charitable soul answered me in another forum, simply with a hex editor change the 29 FF 00 at 0x248DB to A9 00 00.

Earthbound - Page 4 Earthr10 Earthbound - Page 4 Earthr12

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Earthbound - Page 4 Empty Re: Earthbound

Post by Polargames Tue 23 Jul 2019 - 17:04

@ToAll, I took the information that was presented on here and I made a patch for it. I did the hex edit and made a bps patch.
https://www70.zippyshare.com/v/GwpjtZNy/file.html

I hope this helps. :-D

P.S, This also can be put into the msu1 file if its cool with the site Admins and the ASM hacker. Do not need any credit at all. I just wanted to help.


Last edited by Polargames on Tue 23 Jul 2019 - 17:08; edited 1 time in total (Reason for editing : Clear some things up)
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