Batman Returns
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20180529
Batman Returns
Patch:
- Code:
https://mega.nz/file/B2xkXSoI#wyoz1cnRamFtJqZNYneauJb1V01tqkJCrCulgWvhCfw
- Code:
https://app.box.com/s/ym7smizm2xsof1zq1xqmky6zb3tt47ml
*Includes missing track 211.pcm file.
Last edited by kurrono on Tue 17 Jul 2018 - 22:47; edited 1 time in total
kurrono- Since : 2015-03-22
Batman Returns :: Comments
Hey guys, i have an issue with this release of batman, during the konami logo i hear the buzzing sound (just like when it is missing a track). Once i press start, the first stage starts and music is fine.
All other MSU1 i have tested works fine.
Anybody got this issue?
Im using an SD2SNES with firmware 1.8.0
Thank you
All other MSU1 i have tested works fine.
Anybody got this issue?
Im using an SD2SNES with firmware 1.8.0
Thank you
I dont have that problem maybe u removed konami pcm...try get pcms again...my sd2snes dont buzz
ty Kurrono, i tried repatching my rom, doing a brand new PCM redownload, it seems to happen when i interrupt the konami logo to go to main menu, if I leave the intro running completely the track for the start screen seems to be missing (doing a sound on my hardware). So in short it seems to be the title screen track that is causing a problem on my hardware.
I tested my SD2SNES in my RGB modded Snes Jr. and in my regular NTSC. same results.
Since it is the only MSU1 i have doing a weird behavior i suspected something, buit it might be my SD i dont know, Ill do more test later.
Anyhow, the hack is EPIC and the music is really cool while playing, good work
I tested my SD2SNES in my RGB modded Snes Jr. and in my regular NTSC. same results.
Since it is the only MSU1 i have doing a weird behavior i suspected something, buit it might be my SD i dont know, Ill do more test later.
Anyhow, the hack is EPIC and the music is really cool while playing, good work
That could explain why.. im looking at a fresh download of the RAR for the PCMs and I see 208 and 214 but no 211
What is the table loop for this game?, i need it to know how to fit my pcm's.
Thanks in advance
Thanks in advance
@Señor Ventura Unfortunately, Kurrono did not use a loop table for this game to easily identify. Look into his ASM, you will find the tracks that are set to non-loop, see below:
$77 is no loop
$43 is no loop, an so on...
The rest you can assume are loop and can be separated using the track list included with Kurrono's Batman Return patch zip file. Much luck
- Code:
cmp #$77
BEQ noloop
cmp #$43
BEQ noloop
cmp #$2C
BEQ noloop
cmp #$FE
BEQ noloop
cmp #$46
BEQ noloop
cmp #$5d
BEQ noloop
cmp #$74
BEQ noloop
cmp #$8b
BEQ noloop
cmp #$a2
BEQ noloop
cmp #$b9
BEQ noloop
cmp #$d0
BEQ noloop
$77 is no loop
$43 is no loop, an so on...
The rest you can assume are loop and can be separated using the track list included with Kurrono's Batman Return patch zip file. Much luck
@Kurrono Back in the game, eh? Ha ha, so much for retirement. Difficult to let go.
Yes told u..weeks ago I was on a heavy break..but I cant leave my msu1 world there's still nice Europe and jap games to hack. Yet heheh
Refreshed, thanks for the note:
https://mega.nz/file/B2xkXSoI#wyoz1cnRamFtJqZNYneauJb1V01tqkJCrCulgWvhCfw
https://mega.nz/file/B2xkXSoI#wyoz1cnRamFtJqZNYneauJb1V01tqkJCrCulgWvhCfw
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