Rendering Ranger R2
Page 1 of 1
20190728
Rendering Ranger R2
Patch v1.0b6* by PepilloPeV:
- Code:
http://www.mediafire.com/file/kosqqgglz90p5oe/RenderingRangerR2-MSU-Patch_v1.0b6.rar/file
PCM Pack by PepilloPeV (Royalty Free Music from TeknoAxe/HookSounds/AudioBlocks) v4**:
PCM LINK
Track Map:
TRACK MAP LINK
* Consult the readme file for change log changes and fixes. (2019.08.15)
** PCM pack supplied is missing Stage Introduction Theme (falls back to SPC playback).
Last edited by pepillopev on Mon 25 May 2020 - 19:03; edited 12 times in total
pev- Since : 2017-10-16
Rendering Ranger R2 :: Comments
@PepilloPeV
Please see this CRC 1D2D641F...
I didn't find it anywhere!
That wouldn't be the correct one CRC8FB5AC86?
Google Translator here...
Thank you!!!
Please see this CRC 1D2D641F...
I didn't find it anywhere!
That wouldn't be the correct one CRC8FB5AC86?
Google Translator here...
Thank you!!!
@VVV18 I pasted the wrong CRC in the readme file (now updated). The CRC you mentioned is the correct one. Thanks for the heads up.
Now, once again, as I stated before in one of the posts you hijacked in the past, can you just please make a personal list of every issue you find in a simple text file and then send it to me when you are done. It is much easier for me to do it this way as opposed to you hijacking every forum for each game. Please can you do this? I know you mean well but help me out here, will ya? If you keep hijacking and posting like this, I will just leave it up to Conn or Relikk to fix this stuff. You are driving me nuts hijacking every forum.
Now, once again, as I stated before in one of the posts you hijacked in the past, can you just please make a personal list of every issue you find in a simple text file and then send it to me when you are done. It is much easier for me to do it this way as opposed to you hijacking every forum for each game. Please can you do this? I know you mean well but help me out here, will ya? If you keep hijacking and posting like this, I will just leave it up to Conn or Relikk to fix this stuff. You are driving me nuts hijacking every forum.
@ pepillopev
Excuse!!!
I'll do as I said on a notepad ...
Only games that start with S&T are missing!
Only 55 games.
As soon as I finish, I send it, in case I find an error !!!
Thank you.
Excuse!!!
I'll do as I said on a notepad ...
Only games that start with S&T are missing!
Only 55 games.
As soon as I finish, I send it, in case I find an error !!!
Thank you.
@Everyone,
A user ( sluffy) has made a patch that address the problem of this game not working for the MiSTer SNES core and playback on the mini system too. Said patch has been play tested on snes9x and no issues had been found in MSU play back, but this will be considered a beta. Patch can be found here.
Credit: sluffy
Link took down due to user reported error that caused msu not to work. Contacting the creator of said patch for a fix.
Last edited by Polargames on Sun 22 May 2022 - 16:30; edited 1 time in total
A user ( sluffy) has made a patch that address the problem of this game not working for the MiSTer SNES core and playback on the mini system too. Said patch has been play tested on snes9x and no issues had been found in MSU play back, but this will be considered a beta. Patch can be found here.
Credit: sluffy
Link took down due to user reported error that caused msu not to work. Contacting the creator of said patch for a fix.
Last edited by Polargames on Sun 22 May 2022 - 16:30; edited 1 time in total
I tried the Bugfix patch by sluffy on top on PepilloPeV's latest MSU1 patch. unfortunately, for me MSU1 audio stopped working (it plays the non-MSU-music).
I tried twice: once on my already MSU1 patched rom, once I applied both patches on a fresh rom where I checked CRC first. Any help highly appeciated. Thank you in advance.
I tried twice: once on my already MSU1 patched rom, once I applied both patches on a fresh rom where I checked CRC first. Any help highly appeciated. Thank you in advance.
@Landstalker, Thank you for bringing this to attention. Did you play this on an emulator, sd2snes, or Mister? I had tested it with the newest version of snes9x and had no problem at all. But again, that is why it's beta.
Sorry for the late reply. I tested the following:
1) bsnes (standalone) v1.15
2) RetroArch: all bsnes cores, SNES9X core (latest versions on date of posting)
3) MiSTer FPGA: SNES_20220519, SNES_MSU_playfix (from MiSTer Discord)
4) SNES (1Chip) with SD2SNES
The effect is always the same:
game + MSU1-patch --> MSU audio plays (not on MiSTer, as the game without bugfix crashes after the 2nd screen, of course)
game + MSU1-patch + bugfix patch --> game audio plays
1) bsnes (standalone) v1.15
2) RetroArch: all bsnes cores, SNES9X core (latest versions on date of posting)
3) MiSTer FPGA: SNES_20220519, SNES_MSU_playfix (from MiSTer Discord)
4) SNES (1Chip) with SD2SNES
The effect is always the same:
game + MSU1-patch --> MSU audio plays (not on MiSTer, as the game without bugfix crashes after the 2nd screen, of course)
game + MSU1-patch + bugfix patch --> game audio plays
landstalker wrote:Sorry for the late reply. I tested the following:
1) bsnes (standalone) v1.15
2) RetroArch: all bsnes cores, SNES9X core (latest versions on date of posting)
3) MiSTer FPGA: SNES_20220519, SNES_MSU_playfix (from MiSTer Discord)
4) SNES (1Chip) with SD2SNES
The effect is always the same:
game + MSU1-patch --> MSU audio plays (not on MiSTer, as the game without bugfix crashes after the 2nd screen, of course)
game + MSU1-patch + bugfix patch --> game audio plays
It's all good. Thank you for letting me know. I will take the link down for the time being and contact sluffy to see if there is a fix.
It's strange because on my end snes9x on Android it worked. Oh well. Thank you again for letting me know.
Update the Rendering Ranger R2 Mister and mini system playback. Pepv, has made a new patch. He is currently play testing on emulators and will soon test on real hardware. Here is his own words.
"I rewrote the code since there are some lingering bugs not yet resolved in the older, current version patch on Zeldix. The new patch fixes them and is now Canoe compatible. Once MiSTer and Bsnes are fully tested; I will have to pull out my SNES and FXPakPro to test there for stability issues too."
Will be released when Pepv fells it's good and ready. Thank you for your understanding and patience on the matter.
"I rewrote the code since there are some lingering bugs not yet resolved in the older, current version patch on Zeldix. The new patch fixes them and is now Canoe compatible. Once MiSTer and Bsnes are fully tested; I will have to pull out my SNES and FXPakPro to test there for stability issues too."
Will be released when Pepv fells it's good and ready. Thank you for your understanding and patience on the matter.
Thank you for the info, Polargames and special thanks to Pepv for rewriting the patch. That are great news.
Yesterday, I checked the available patches (canoe and MSU1) in a Hex Editor. I surpassed the crash in MiSTer with MSU working by overwriting the confliced code lines from the canoe patch with those from the MSU1-patch. As I'm not really sure what I was doing (not really knowing the content of the program code I was overwriting and if this method will work out in a full playthrough) I'm really looking forward to Pepv's multi platform compatible and bugfixed patch.
Yesterday, I checked the available patches (canoe and MSU1) in a Hex Editor. I surpassed the crash in MiSTer with MSU working by overwriting the confliced code lines from the canoe patch with those from the MSU1-patch. As I'm not really sure what I was doing (not really knowing the content of the program code I was overwriting and if this method will work out in a full playthrough) I'm really looking forward to Pepv's multi platform compatible and bugfixed patch.
Your very welcome landstalker. I am happy that the info help you out. Also it's cool that you could over ride that crash.
Here's a Synthwave version of the soundtrack that I've put together that I'll be releasing soon.
https://on.soundcloud.com/Hf5KFn9vxDG9UVKe6
https://on.soundcloud.com/Hf5KFn9vxDG9UVKe6
Permissions in this forum:
You cannot reply to topics in this forum