New, simplified LoZ3 MSU-1 code
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Re: New, simplified LoZ3 MSU-1 code
If you mean the sha256, that's the checksum of the rom file. It's not necessary, especially for something like BS-Zelda with all of the optional patch variants. You can just omit that line. I like to include it when there's just one definitive ROM file, but like I said, it's not required.
Edit: Wait, you probably meant this line
That can be omitted. Actually, pretty much everything in the information node is strictly optional, descriptive metadata. For games that were actually released, the board line is the PCB ID code, many of which can be found here: http://www.snescentral.com/system.php
Edit: Wait, you probably meant this line
- Code:
board: SHVC-1A3B-12
That can be omitted. Actually, pretty much everything in the information node is strictly optional, descriptive metadata. For games that were actually released, the board line is the PCB ID code, many of which can be found here: http://www.snescentral.com/system.php
qwertymodo- Since : 2014-10-21
Re: New, simplified LoZ3 MSU-1 code
Jupp, I have it and works
- copied the code
- in the second copy, renamed cartridge to board
- made NTSC small (ntsc)
- made the maps child and renounced on "id=..."
compatible with all higan versions. BSZelda works completely, now I will also change the other ALTTP, FZero and SMW by me.
unverified
cartridge region=NTSC
rom name=program.rom size=0x400000
ram name=save.ram size=0x2000
map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000
map id=ram address=70-7f,f0-ff:0000-7fff
msu1
rom name=bszelda_ast1.msu size=0x0000
map id=io address=00-3f,80-bf:2000-2007
track number=1 name=bszelda_ast1-1.pcm
track number=2 name=bszelda_ast1-2.pcm
track number=3 name=bszelda_ast1-3.pcm
track number=4 name=bszelda_ast1-4.pcm
unverified
board region=ntsc
rom name=program.rom size=0x400000
map address=00-7f,80-ff:8000-ffff mask=0x8000
ram name=save.ram size=0x2000
map address=70-7f,f0-ff:0000-7fff
msu1
rom name=bszelda_ast1.msu size=0x0000
map address=00-3f,80-bf:2000-2007
track number=1 name=bszelda_ast1-1.pcm
track number=2 name=bszelda_ast1-2.pcm
track number=3 name=bszelda_ast1-3.pcm
track number=4 name=bszelda_ast1-4.pcm
- copied the code
- in the second copy, renamed cartridge to board
- made NTSC small (ntsc)
- made the maps child and renounced on "id=..."
compatible with all higan versions. BSZelda works completely, now I will also change the other ALTTP, FZero and SMW by me.
unverified
cartridge region=NTSC
rom name=program.rom size=0x400000
ram name=save.ram size=0x2000
map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000
map id=ram address=70-7f,f0-ff:0000-7fff
msu1
rom name=bszelda_ast1.msu size=0x0000
map id=io address=00-3f,80-bf:2000-2007
track number=1 name=bszelda_ast1-1.pcm
track number=2 name=bszelda_ast1-2.pcm
track number=3 name=bszelda_ast1-3.pcm
track number=4 name=bszelda_ast1-4.pcm
unverified
board region=ntsc
rom name=program.rom size=0x400000
map address=00-7f,80-ff:8000-ffff mask=0x8000
ram name=save.ram size=0x2000
map address=70-7f,f0-ff:0000-7fff
msu1
rom name=bszelda_ast1.msu size=0x0000
map address=00-3f,80-bf:2000-2007
track number=1 name=bszelda_ast1-1.pcm
track number=2 name=bszelda_ast1-2.pcm
track number=3 name=bszelda_ast1-3.pcm
track number=4 name=bszelda_ast1-4.pcm
Conn- Since : 2013-06-30
Re: New, simplified LoZ3 MSU-1 code
ok, done:
http://bszelda.zeldalegends.net/stuff/Con/smw_msu1.zip
http://bszelda.zeldalegends.net/stuff/Con/f-zero_msu.zip
http://bszelda.zeldalegends.net/stuff/Con/zelda3_msu.zip
have all the new multi-compatible higan bml, all have the default 60 volume level (sd2snes boost is required)... and I hope I am done with this now.
(bszelda and AST have been updated as well of course).
http://bszelda.zeldalegends.net/stuff/Con/smw_msu1.zip
http://bszelda.zeldalegends.net/stuff/Con/f-zero_msu.zip
http://bszelda.zeldalegends.net/stuff/Con/zelda3_msu.zip
have all the new multi-compatible higan bml, all have the default 60 volume level (sd2snes boost is required)... and I hope I am done with this now.
(bszelda and AST have been updated as well of course).
Conn- Since : 2013-06-30
Re: New, simplified LoZ3 MSU-1 code
You can also remove the 'unverified' lines. higan just puts that there for auto-generated manifests that don't match the database. Doesn't matter either way though.
qwertymodo- Since : 2014-10-21
Re: New, simplified LoZ3 MSU-1 code
*lol, no I will not rewrite all bmls and update them because of a word with no effect. I noticed that the bml:s are rather strickt. A space too much, a tab instead a space and it will all not work anymore. Thus I'd need to test every pedantic change.
No. I am happy all works
No. I am happy all works
Conn- Since : 2013-06-30
Re: New, simplified LoZ3 MSU-1 code
I don't blame you, just thought I'd mention it
qwertymodo- Since : 2014-10-21
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