Final Fantasy VI (J) / Final Fantasy III (US)
Zeldix :: MSU-1 Hacking :: MSU-1 Hacks Database :: RPG :: Round-based
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20171019
Final Fantasy VI (J) / Final Fantasy III (US)
Dancing Mad 'Final' Beta (installer by Insidious611):
- Code:
https://github.com/Insidious611/DancingMadFF6/releases
Original Thread/Installer:
http://forums.qhimm.com/index.php?topic=16077.0
Also, 100% compatible with the Ted Woolsey Uncensor/retranslation patch.
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Optional: Piano PCM Pack by edale:
- Code:
PCM pack: https://mega.nz/file/HAp0kQwT#QA2-WGrK2KpMRkPrdpKludpkYXL_iXR4MBjAZYPExXU
Optional: Final Fantasy VI (Pixel Remaster) PCMs by Brutapode, touched up by edale:
- Code:
PCM pack: https://mega.nz/file/wOABQILL#9nRRGBcEGG6cQmCSDUoGyS4l1nhmEuFlg2MJFOiB-wg
Optional: Synthetic Origins PCM Pack by edale:
- Code:
PCM pack: https://mega.nz/file/3JAVhZZB#9tjKzhNC7mNVJb2dsvllvfbmuHi73GW8On5uCIPP66Q
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The following patches are now included as optional components in the Installer, there's no need to download them separately:
https://mega.nz/#F!PJZg1IRb!kS3ECIgKhAkc-qHWkVGRAg
(apply this after running Dancing Mad's installer)
The Cut Songs Restoration mod seamlessly reintroduces 4 songs that were cut from FFVI in development, and later released in the FFVI Special Tracks Album, without removing any of the existing tracks. Mod created by edale, with help from Insidious661 and mziab.
Ted Woolsey Uncensored Edition by Rodimus Primal
http://www.romhacking.net/hacks/1386
Optional FFVI Music Player by Madsiur
https://mega.nz/#!3UR0nShJ!6V6FlV9kgMGIztJ5oGjS8C1QoojhaOrxtdtqZzP5crM
This is the same as the Music Player included with the Ted Woolsey patch, but fixed to work properly with the MSU patch. Contains patches for both the normal Dancing Mad patch, and one that includes the extra songs from Edale's Cut Songs Restoration patch.
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If using the MSU patch alongside the Brave New World patch, ONE of these PCM should be added to your PCM set, use whichever version matches the rest of your musical selection best:
The Black Mages (metal): https://mega.nz/file/eEg0RDrb#RFqDE7MXfx6TQV-RTmWnk98I5SY0GWk5mBZKMmqcjFA
Mathew Valente (Synthetic Origins): https://mega.nz/file/2dxmjb7I#GouwzyB53KKnKu6lXq8MytwALu7UPiO7RA1zHAplGsM
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As of Hotfix 4, The installer will apply the MSU-1 patch to any unmodded version of the game (US 1.0, 1.1, or JP), BUT it will only let you install the optional components on a US1.0 ROM. The Ted Woolsey patch isn't compatible with the 1.1 or JP ROMs; testing is still required to see if the other 2 optional mods are compatible with a 1.1 or JP ROM, but their installation has been disabled for now to be safe.
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Update 3/16/2020: The fileserver mirrors have been changed, if you have an older version of the installer, please grab a new copy.
Last edited by edale on Wed 20 Nov 2024 - 4:59; edited 17 times in total (Reason for editing : update)
edale- Since : 2017-10-03
Final Fantasy VI (J) / Final Fantasy III (US) :: Comments
Re: Final Fantasy VI (J) / Final Fantasy III (US)
It's just sold out. The seller is in France, as well. Contact him and ask him when it's back in stock?
It'll work fine with the adapter, anyway.
Let's get back on to the topic of FF6, shall we? If you need technical help with your console you can open a new thread in General Discussion.
https://www.zeldix.net/f19-general-discussion
It'll work fine with the adapter, anyway.
Let's get back on to the topic of FF6, shall we? If you need technical help with your console you can open a new thread in General Discussion.
https://www.zeldix.net/f19-general-discussion
I think it is better to report this bug here:
https://github.com/Insidious611/DancingMadFF6/issues
Insidious is not often logged in here at zeldix.
https://github.com/Insidious611/DancingMadFF6/issues
Insidious is not often logged in here at zeldix.
New PCM pack! 100% piano!
Source: https://www.youtube.com/watch?v=J5mOs7O1dvg
Music Creator: Kara Comparetto
Kara playing FFVI with her music (via this mod and PCM pack, obviously) on stream: https://www.twitch.tv/videos/1287314607
PCM pack: https://mega.nz/file/HAp0kQwT#QA2-WGrK2KpMRkPrdpKludpkYXL_iXR4MBjAZYPExXU
Also includes folders with 3 optional tracks: Zozo with rain SFX added; The Opera with the SPC "voice" added; and an alternate Dancing Mad (final boss theme) by the same creator that is piano + organ ( https://www.youtube.com/watch?v=DMDcL0reo5Y ).
Source: https://www.youtube.com/watch?v=J5mOs7O1dvg
Music Creator: Kara Comparetto
Kara playing FFVI with her music (via this mod and PCM pack, obviously) on stream: https://www.twitch.tv/videos/1287314607
PCM pack: https://mega.nz/file/HAp0kQwT#QA2-WGrK2KpMRkPrdpKludpkYXL_iXR4MBjAZYPExXU
Also includes folders with 3 optional tracks: Zozo with rain SFX added; The Opera with the SPC "voice" added; and an alternate Dancing Mad (final boss theme) by the same creator that is piano + organ ( https://www.youtube.com/watch?v=DMDcL0reo5Y ).
I added your set to first post, but I realize you are the author, so you can sort it the way you like
(I think the installer has some pcm adjustments, so I marked yours as optional)
(I think the installer has some pcm adjustments, so I marked yours as optional)
Yea, I was planning on adding that to the main post when I had some spare time, now I don't have to, lol.Conn wrote:I added your set to first post, but I realize you are the author, so you can sort it the way you like
(I think the installer has some pcm adjustments, so I marked yours as optional)
And yea, all PCM options are through the installer.
I've shared this PCM set with Insidious611, but am unsure if or when it will get added to the installer. On one hand, it's one of the few complete PCM sets; On the other hand, it's not quite up to the quality of the other sets we used.
If it ever gets added to the installer, I'll remove it from the OP.
Thanks to Insidious611 and Edale for this great all in one tool.
Also notice that the TWUE patch used is version 2.01 (latest version is 3.05)
So I decide to try to use the latest TWUE version, here is how I did :
1. Using "dancing mad" installer, select the music set you want and all the 3 patches and start the process
2. Open installer with 7zip and extract "ff3msu.ips" and the file with the mirrors list (2 of the 4 are down)
3. Go to one of the mirrors in the contrib folder and find the files "mplayer-csr-main-nh.ips" and "csr.ips"
4. Go to http://www.romhacking.net/hacks/1386 to grab the latest TWUE version
5. Patch your rom with TWUE (I use "Final Fantasy VI (TWUE 3.05) + Bug Fixes, Updated Opera, & Add-Ons.ips"), then "csr.ips" then "mplayer-csr-main-nh" then "ff3msu.ips"
6. Rename your rom to FF3.sfc and replace the one in your MSU folder.
It's seems to work, hope I didn't use the wrong patching order.
Also notice that the TWUE patch used is version 2.01 (latest version is 3.05)
So I decide to try to use the latest TWUE version, here is how I did :
1. Using "dancing mad" installer, select the music set you want and all the 3 patches and start the process
2. Open installer with 7zip and extract "ff3msu.ips" and the file with the mirrors list (2 of the 4 are down)
3. Go to one of the mirrors in the contrib folder and find the files "mplayer-csr-main-nh.ips" and "csr.ips"
4. Go to http://www.romhacking.net/hacks/1386 to grab the latest TWUE version
5. Patch your rom with TWUE (I use "Final Fantasy VI (TWUE 3.05) + Bug Fixes, Updated Opera, & Add-Ons.ips"), then "csr.ips" then "mplayer-csr-main-nh" then "ff3msu.ips"
6. Rename your rom to FF3.sfc and replace the one in your MSU folder.
It's seems to work, hope I didn't use the wrong patching order.
Final Fantasy VI (Pixel Remaster) PCMs by Brutapode.
https://mega.nz/file/wOABQILL#9nRRGBcEGG6cQmCSDUoGyS4l1nhmEuFlg2MJFOiB-wg
Add to the first post if you want.
https://mega.nz/file/wOABQILL#9nRRGBcEGG6cQmCSDUoGyS4l1nhmEuFlg2MJFOiB-wg
Add to the first post if you want.
I've been debating doing this... Now I don't have to, lol.MorganLeah wrote:Final Fantasy VI (Pixel Remaster) PCMs by Brutapode.
https://mega.nz/file/wOABQILL#9nRRGBcEGG6cQmCSDUoGyS4l1nhmEuFlg2MJFOiB-wg
Add to the first post if you want.
Brutapode is banned... Since this is edale's thread and he updated first post with this pcm pack, I won't delete it (up to edale what he wants it in original post or not).
(also edale, please note that the naming convention is not complied with, BP pack is ff6-#.pcm, while the standard is ff3-#.pcm)
However, the ban of BP was for a good reason in a democratic election among us admins/mods by 100%. So in my case, when one of his packs are posted in a msu topic where I made the code, I will delete it (for the sake of strictness).
(also edale, please note that the naming convention is not complied with, BP pack is ff6-#.pcm, while the standard is ff3-#.pcm)
However, the ban of BP was for a good reason in a democratic election among us admins/mods by 100%. So in my case, when one of his packs are posted in a msu topic where I made the code, I will delete it (for the sake of strictness).
...It didn't even click in my mind just who made that pack, lol.Conn wrote:Brutapode is banned... Since this is edale's thread and he updated first post with this pcm pack, I won't delete it (up to edale what he wants it in original post or not).
(also edale, please note that the naming convention is not complied with, BP pack is ff6-#.pcm, while the standard is ff3-#.pcm)
However, the ban of BP was for a good reason in a democratic election among us admins/mods by 100%. So in my case, when one of his packs are posted in a msu topic where I made the code, I will delete it (for the sake of strictness).
I'll go through the pack and get things renamed (as well as checking the loop points), but it really does save me the effort of doing it myself, so I'll keep it up for now; no need to duplicate work that's already been done after all.
*edit- Just finished going over and fixing the PCM pack. Everything's renamed, and only 1 track needed it's loop adjusted (ff3-5.pcm was looped fine for the main instruments, but one of the quieter background instruments was off). I'm uploading now, and will post the updated link as soon as that's done. Still need to check the opera and ending in-game to make sure the timing lines up for those, but that can wait for now.
Last edited by edale on Wed 2 Mar 2022 - 19:26; edited 1 time in total
Conn wrote:Brutapode is banned... Since this is edale's thread and he updated first post with this pcm pack, I won't delete it (up to edale what he wants it in original post or not).
(also edale, please note that the naming convention is not complied with, BP pack is ff6-#.pcm, while the standard is ff3-#.pcm)
However, the ban of BP was for a good reason in a democratic election among us admins/mods by 100%. So in my case, when one of his packs are posted in a msu topic where I made the code, I will delete it (for the sake of strictness).
Apologies I just looked up who did the pixel remasters for IV and V and looked for a VI.
I guess that explains why it wasnt posted here earlier. I dont know who he is or that he is banned or why. And its none of my buisness. Wont happen again from me.
Nice that you find it worthy to list it after all Let me know when you are done, so I backup.
*edit- Just finished going over and fixing the PCM pack. Everything's renamed, and only 1 track needed it's loop adjusted (ff3-5.pcm was looped fine for the main instruments, but one of the quieter background instruments was off). I'm uploading now, and will post the updated link as soon as that's done. Still need to check the opera and ending in-game to make sure the timing lines up for those, but that can wait for no
No worries.Apologies I just looked up who did the pixel remasters for IV and V and looked for a VI.
I guess that explains why it wasnt posted here earlier. I dont know who he is or that he is banned or why. And its none of my buisness. Wont happen again from me.
The decision was not easy since he was not a typical troll but constantly asked things already explained before, then people started complaining, like
We gave him dozens of warnings, like give one the time to reply before opening a new thread after 20 minutes. After 2 years bearing with him... we had enoughCthulhu wrote:After everything that I've said/wrote about my hack and why I am not adding FMV support to it, he still sends me this message:Brutapode wrote: Hi Cthulhu. Will be it possible to make sure FMV videos works in the Chrono Trigger french version?
Not to mention that after spending days answering his PMs and then analyzing his ROM to ad hoc a patch, he didn't bother to thank me, not even getting back to me to acknowledge his results.
Sorry, but I really have no time or patience to keep repeating myself.
The make scripts are pretty straightforward now and will tell you what went wrong. From now on, I am only providing support for errors that tell you to contact me.
In any case, this forum went more silent and calm now.
Mega link is updated in 1st post. I still need to check the timing in the opera and ending though.Conn wrote:Nice that you find it worthy to list it after all Let me know when you are done, so I backup.
edale wrote:
I'll go through the pack and get things renamed (as well as checking the loop points), but it really does save me the effort of doing it myself, so I'll keep it up for now.
just for info about an unrated software to rename files in a folder as it was a notepad file
Oscar Renamer
https://www.mediachance.com/free/renamer.htm
there is a "Free Trial / Free Version" tab where the free version is.
@ edale: Thanks
@nico7550, we usually use that Pev found
https://www.zeldix.net/t2079-bulk-rename-utitlity
@nico7550, we usually use that Pev found
https://www.zeldix.net/t2079-bulk-rename-utitlity
OK, done checking the in-game timing on the Pixel Remaster PCM set.
I'll need to do some work on the Opera to get things lined up as good as I prefer.
Dancing Mad needs a few touchups (that slow buildup in the music as the final form of Kefka is revealed is missing atm).
And the Ending has its timing off by around a second (I'm really hoping that once I have the first section of it timed properly, the rest will line up as well).
None of these are major enough that I need to fix them right now, but sometime over the next month I'll get around to touching them up and release a v2.
I'll need to do some work on the Opera to get things lined up as good as I prefer.
Dancing Mad needs a few touchups (that slow buildup in the music as the final form of Kefka is revealed is missing atm).
And the Ending has its timing off by around a second (I'm really hoping that once I have the first section of it timed properly, the rest will line up as well).
None of these are major enough that I need to fix them right now, but sometime over the next month I'll get around to touching them up and release a v2.
Hello All! Thank you for this awesome patch! I'm searching actually to find a bug-fix to play FF3 patched with french translation on PAL real hardware, unfortunately there's a bug when the character arrive in South Figaro: some choices (item, skills, equip, relic) in the menu are not displayed correctly the background is black and the cursor is invisible... in addition I cannot see the final scene entirely... The PAL-fix made by 4Ds on Rom hacking is compatible with FF3 V1.0 and the French translate patch is for original FF3 V1.1
The source code for the PAL-fix was given by 4Ds with the PAL-Fix patch, it seems that the code is a very few lines, we surely can adapt that to work with a translation, someone could help me? thanks in advance
The source code for the PAL-fix was given by 4Ds with the PAL-Fix patch, it seems that the code is a very few lines, we surely can adapt that to work with a translation, someone could help me? thanks in advance
We only host the patch by insidious here, and he's rarely seen at this forum. I'd suggest you post your request at his GitHub as issue:
https://github.com/Insidious611/DancingMadFF6/releases
https://github.com/Insidious611/DancingMadFF6/releases
Check page 4 of this thread, and while reading it also show all the "The author of this message was banned from the forum - See the message" links; because we went over this exact issue a few months ago.stevebarn wrote:Hello All! Thank you for this awesome patch! I'm searching actually to find a bug-fix to play FF3 patched with french translation on PAL real hardware, unfortunately there's a bug when the character arrive in South Figaro: some choices (item, skills, equip, relic) in the menu are not displayed correctly the background is black and the cursor is invisible... in addition I cannot see the final scene entirely... The PAL-fix made by 4Ds on Rom hacking is compatible with FF3 V1.0 and the French translate patch is for original FF3 V1.1
The source code for the PAL-fix was given by 4Ds with the PAL-Fix patch, it seems that the code is a very few lines, we surely can adapt that to work with a translation, someone could help me? thanks in advance
If you're playing on original hardware, then that means you're using an SD2SNES, which means it will take care of the regional issues for you.
The graphical problems you are having are caused by the PAL-Fix patch, do not use it.
Take a clean v1.1 ROM, run it through the Dancing Mad installer, then apply the French translation on top of the patched ROM, and it should work.
There's no region lockout but as stevebarn wrote, there are graphical issues when playing US version on PAL hardware.
The black screen/invisible cursor only happens when you try to access menu while in a town/dungeon.
Enter the world map and do it.
That's what I did back in the day to "fix" it.
Not ideal but it did the trick.
https://www.zeldix.net/t1335p75-final-fantasy-vi-j-final-fantasy-iii-us#36021
The black screen/invisible cursor only happens when you try to access menu while in a town/dungeon.
Enter the world map and do it.
That's what I did back in the day to "fix" it.
Not ideal but it did the trick.
https://www.zeldix.net/t1335p75-final-fantasy-vi-j-final-fantasy-iii-us#36021
That's great retroplay. As said, there's no official maintenance of this patch at this forum, all issues should be reported to insidious git.
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