Super Mario World MSU+
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20171228
Super Mario World MSU+
Description:
This patch is in contrast to Conn's hack compatible to most patches offered at SMW Central. Furthermore, Luigi has a different speech and the overworld has different themes.
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Patch:
Download
Unofficial:
Download (SA-1 Restored)
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PCM Sets:
PCM set by Colines/Kiddo
YouTube Preview
JUD6MENT SMW+ Orchestral PCM Set v.2 (updated June 6th, 2022)
Mirror Link Download
YouTube Preview
New Super Mario Bros. Wii Version by snes-forever.blogspot.com
Super Mario World Odyssey Version by snes-forever.blogspot.com
3D-World version by snes-forever.blogspot.com
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Turning Off Custom SFX / OW Music:
If there is a wish to disable either Mario/Luigi speech or the OW Music feature, please refer to the ASM file for such. Do note that for changes to take effect, you need to assemble the file right into the ROM image with Alcaro's Asar:
- Code:
!LuigiSFX = !True ; !True = Activate alternative SFX songs for Player 2, !False = No alternative SFX songs for both players
!OWMusic = !True ; !True = Activate OW Music patch by smkdan, !False = Deactivate multiple songs on Overworld
IMPORTANT SIDENOTE: There is 3 different MSU-1 patches for Super Mario World that each accomplish slightly different thing. Each set has PCM sets that are designed for that specific patch. Do not mix PCM sets with the wrong patch. For quick links to the other SMW MSU-1 patch pages, follow links below:
SMW Original MSU-1 https://www.zeldix.net/t1436-super-mario-world#21209
SMW MSU-1 Plus Ultra https://www.zeldix.net/t2535-super-mario-world-msu-1-plus-ultra-130-tracks-total
Last edited by Colines on Fri 12 Mar 2021 - 15:49; edited 5 times in total
Colines- Since : 2015-05-24
Super Mario World MSU+ :: Comments
You may try to drag and drop the OW Music folder contents on top of the files again, to make sure you haven't done the other way around (having put Kiddo's on top of OW). =)
Remember, Chocolate Island starts with a guitar jam
Remember, Chocolate Island starts with a guitar jam
Ah, I compared with two savestates in the middle of the themes, the beginning is indeed different. And I tested on snes9x1.55, so all good from my side
Phew, that's great news.
So darthvaderx, you must have done something wrong or your system is just weird.
Additionally, you might still be using an old patch version where the OW Music simple doesn't exist. If that's the case, do the following:
1. Download the zip archive from this section, extract its contents;
2. Inside it, there is a folder containing the patch, apply it to a clean unaltered .SFC smw rom image (it should be 512KiB in size) and save it at the same place, inside the folder;
3. Grab Conn's PCM pack and drop the files also inside the folder.
After that, just use an emulator of choice to load it.
So darthvaderx, you must have done something wrong or your system is just weird.
Additionally, you might still be using an old patch version where the OW Music simple doesn't exist. If that's the case, do the following:
1. Download the zip archive from this section, extract its contents;
2. Inside it, there is a folder containing the patch, apply it to a clean unaltered .SFC smw rom image (it should be 512KiB in size) and save it at the same place, inside the folder;
3. Grab Conn's PCM pack and drop the files also inside the folder.
After that, just use an emulator of choice to load it.
Unfortunately, the download link came along with a patched rom, so I had to remove it.
Nice finding however. Could you or anyone remove the rom out of that archive, upload it on your own drive and post the new link again? Then we can release the pack here as well.
Nice finding however. Could you or anyone remove the rom out of that archive, upload it on your own drive and post the new link again? Then we can release the pack here as well.
What is the difference between Mario World MSU+ and Mario World (Native) patches?
There are more tracks in the plus version, like Mario and Luigi have their own level complete theme and such. You can watch that in the gameplay videos.
Conn wrote:Unfortunately, the download link came along with a patched rom, so I had to remove it.
Nice finding however. Could you or anyone remove the rom out of that archive, upload it on your own drive and post the new link again? Then we can release the pack here as well.
Im uploading it to my google drive now without the rom in it, so I will share the link in about 30 minutes
https://drive.google.com/open?id=10JQtbT6CppO7RS0UZmCIcNcoFXZaAjTu
There ago, the 3D world PCM with no rom
There ago, the 3D world PCM with no rom
Two more versions of snes-forever.blogspot.com.
- Links moved to the top, thanks -
- Links moved to the top, thanks -
@ diegoshark: much thanks for the contribution.
Luckily those links were de-romed
I cleaned the first post a bit up.
Last edited by Conn on Mon 25 Nov 2019 - 10:57; edited 1 time in total
Luckily those links were de-romed
I cleaned the first post a bit up.
Last edited by Conn on Mon 25 Nov 2019 - 10:57; edited 1 time in total
I was trying to make everything look the same. Meh, what ever works for you, I guess.Conn wrote:I cleaned the first post a bit up.
Last edited by pepillopev on Mon 25 Nov 2019 - 11:02; edited 3 times in total
whoops, so I guess we worked parallel on it and I destroyed your half-way finished work to make it look more uniform?I was trying to make everything look the same. Meh, what ever works for you, I guess.
If you like you can reverse my changes, no objections here
@Conn Nah, we are good. I prefer the cleaner look. Does not take so much space on the screen.
I converted my Super Mario World native PCM pack to include the new tracks and voices needed to be SMW+ version (and adjusted the volume level since this rom patch requires louder tracks than the native one).
SMW+ Orchestra PCM Tracks presented by JUD6MENT:
https://drive.google.com/file/d/1-ZrgH2f97I-ZMp8VgBJgo5tYu8XRrgUP/view?usp=sharing
YouTube Preview:
https://www.youtube.com/watch?v=FAxWbX8O_2Q
Even though some song choices are the same as other PCM packs available, I often do my own music editing to improve the soundtrack for the video game setting. For example, the Underwater Theme and the Underground Theme have new tempo changes, I changed the loop point, and the volume of the quieter section of the songs have been improved to be clearer to hear. I put a lot of care into my tracks. I also have plenty of new tracks, especially for the overworld map sections. My videos always have timestamps in the comment sections to hear each new track for yourself. Hope you enjoy.
SMW+ Orchestra PCM Tracks presented by JUD6MENT:
https://drive.google.com/file/d/1-ZrgH2f97I-ZMp8VgBJgo5tYu8XRrgUP/view?usp=sharing
YouTube Preview:
https://www.youtube.com/watch?v=FAxWbX8O_2Q
Even though some song choices are the same as other PCM packs available, I often do my own music editing to improve the soundtrack for the video game setting. For example, the Underwater Theme and the Underground Theme have new tempo changes, I changed the loop point, and the volume of the quieter section of the songs have been improved to be clearer to hear. I put a lot of care into my tracks. I also have plenty of new tracks, especially for the overworld map sections. My videos always have timestamps in the comment sections to hear each new track for yourself. Hope you enjoy.
Can this be integrated with SMW+? In addition to several power-ups it converts it to SA-1.
Unfortunately now I can't do a test here to see if they are compatible.
Unfortunately now I can't do a test here to see if they are compatible.
I think you need to contact colines to answer your question. Strange is that the asm has sa-1 support and the readme says v1.5 removed it again.
I can't tinker myself on it since the patch includes several merged patches and has a size of over 100kb.
The native patch is much shorter and thus has a greater chance being compatible
I can't tinker myself on it since the patch includes several merged patches and has a size of over 100kb.
The native patch is much shorter and thus has a greater chance being compatible
Are you going to update a patch with SA-1 Support after SA-1 Patch for Super Mario World was updated on GitHub 7 days ago?
https://github.com/VitorVilela7/SA1-Pack/releases
https://github.com/VitorVilela7/SA1-Pack/releases
I didn't see colines here in ages, so probably it's best you try to pm him so he gets an email notification
ABOhiccups wrote:Are you going to update a patch with SA-1 Support after SA-1 Patch for Super Mario World was updated on GitHub 7 days ago?
https://github.com/VitorVilela7/SA1-Pack/releases
I suppose I could take a look at it. SA-1 support was initially halted because it was found at the time the SA-1 Pack wasn't hardware compatible, though this has been fixed for ages.
While no release is put into works, you still might use SA-1 and MSU-1 by inserting the ASM file manually to a recently SA-1 patched fresh SMW ROM.
There may exist a few quirks with it (OW Music integration is faulty, busy flag poorly implemented), but it should work most of the time
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