Gundam Wing Endless Duel
Zeldix :: MSU-1 Hacking :: MSU-1 Hacks Database :: Fighting :: Other
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20191010
Gundam Wing Endless Duel
Patch v6:
- Code:
https://mega.nz/file/4qohDJCK#nbx5h6CFdUcHmvvpipQlx_HeivVQysUL7NxHj4reeh4
PCM Set:
longsun_zhao Pack:
- Code:
https://www.mediafire.com/file/2ivmfbv9aqqesoo/msgw_msu1.zip/file
Kurrono Pack:
- Code:
https://www.mediafire.com/file/xyqw6yfsb9gv2el/gundamw.rar/file
* English patch used:
https://www.romhacking.net/translations/570/
Last edited by pev on Wed 20 Sep 2023 - 21:13; edited 16 times in total
pev- Since : 2017-10-16
Gundam Wing Endless Duel :: Comments
hello congratulations on this, I only find a small issue, the BGM is restarted every round, it would be better to keep it throughout the fight, as in the original game without patch
Here, try this
*removed
I didn't test at all, so let me know whether it works
Last edited by Conn on Mon 7 Sep 2020 - 17:31; edited 1 time in total
*removed
I didn't test at all, so let me know whether it works
Last edited by Conn on Mon 7 Sep 2020 - 17:31; edited 1 time in total
Hello, thank you very much for your attention, today I could try it but it does not work, the bgm cuts out in the second round and does not continue
Oh yes, I should probably test my codes better , try this
link removed
Last edited by Conn on Tue 8 Sep 2020 - 4:58; edited 1 time in total
link removed
Last edited by Conn on Tue 8 Sep 2020 - 4:58; edited 1 time in total
Hello, I could already try it and the bgm works perfect in the fighting, just notice a few small details, the first is that if you enter the options when you exit the menu you do not have the audio of the intro and the second what is not very important is that the bgm should fade at the end of each fight when the pilot says his win phrase
Thank you very much and congratulations on your work
Last edited by GERMANMAGO on Tue 8 Sep 2020 - 9:01; edited 1 time in total
Thank you very much and congratulations on your work
Last edited by GERMANMAGO on Tue 8 Sep 2020 - 9:01; edited 1 time in total
Here is v6:
https://mega.nz/file/4qohDJCK#nbx5h6CFdUcHmvvpipQlx_HeivVQysUL7NxHj4reeh4
It also has a version with English patch merged
it restarts the music now after option. I noticed that the original mutes in options, but this would require another hook, which I didn't inserted.
Fade isn't featured by the original programmers.
https://mega.nz/file/4qohDJCK#nbx5h6CFdUcHmvvpipQlx_HeivVQysUL7NxHj4reeh4
It also has a version with English patch merged
it restarts the music now after option. I noticed that the original mutes in options, but this would require another hook, which I didn't inserted.
Fade isn't featured by the original programmers.
pepillopev wrote:
(SNES SPC place holder until MSU-1 version is made available)
Patch v6:
- Code:
https://mega.nz/file/4qohDJCK#nbx5h6CFdUcHmvvpipQlx_HeivVQysUL7NxHj4reeh4
PCM Set:
- Code:
https://www.mediafire.com/file/xyqw6yfsb9gv2el/gundamw.rar/file
* English patch used:
https://www.romhacking.net/translations/570/
Hi, i wanted to remaster the game songs for the MSU-1 Pack, however, i don't have the Song list, and i cannot download the Music Pack yet...
May you please facilitate me a Song List document? I really want to help with this out, i love this game!
@pev,
Here is a link to a msu1 video that someone did. https://m.youtube.com/watch?v=MRahzwj2nP8
Just wanted to let you know.
Here is a link to a msu1 video that someone did. https://m.youtube.com/watch?v=MRahzwj2nP8
Just wanted to let you know.
Is there a guide somewhere for creating an alternate track pack? I'd like to make one that uses Gundam W's TV music in place of remixed game music. I can do all the track editing and looping already, I have some practice with this. Thanks!
just replace the .pcm with your own once they are created.
creating proper MSU1 PCMs is covered in this thread here:
https://www.zeldix.net/t2687-creating-a-pcm-track-for-msu-1
to play PCM files so you can tell what they are, you can import them into audacity (stereo 44.1khz) or use the foobar2k plugin found here:
https://www.zeldix.net/t1543-msu1-audio-player
creating proper MSU1 PCMs is covered in this thread here:
https://www.zeldix.net/t2687-creating-a-pcm-track-for-msu-1
to play PCM files so you can tell what they are, you can import them into audacity (stereo 44.1khz) or use the foobar2k plugin found here:
https://www.zeldix.net/t1543-msu1-audio-player
Okay, here's my track pack for Endless Duel.
-- LINK MOVED TO THE TOP ---
The music is all from the original TV show. I love the music from the game too, but I think this is a fun alternative. Enjoy!
-- LINK MOVED TO THE TOP ---
The music is all from the original TV show. I love the music from the game too, but I think this is a fun alternative. Enjoy!
Your link moved to the top. Thank you for your contribution.longsun_zhao wrote:Okay, here's my track pack for Endless Duel.
-- VIDEO POSTED TO THE TOP --
Ooops, forgot this. I made a demo video too. Now everyone can enjoy Gundam W's saxxy, brassy, synthy music while they play.
Ooops, forgot this. I made a demo video too. Now everyone can enjoy Gundam W's saxxy, brassy, synthy music while they play.
Replaced the video with yours. This will show off your sound pack. Thanks again.longsun_zhao wrote:Ooops, forgot this. I made a demo video too. Now everyone can enjoy Gundam W's saxxy, brassy, synthy music while they play.
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